Saturday, July 30, 2005

Memebusting

Are videogames turning the youth into crazed, Clockwork Orange-style, killing machines? Sure, Hillary Clinton and her ilk, eager for an issue to appeal to social cons, applying the magical power of assertion, hold this to be true. But what does that insignificant factor known as "the facts" have to say. I mean, just out of curiousity.

Well, it turns out the era of videogames have coincided with a dramatic fall in youth violence. And using the logic of anti-videogame inquisitors, we cannot only assume that correlation equals causation, but that these videogames are actively, literally, going out and saving children in some sort of postmodern, Lassy-like scenario. I should think legislation would be in order to include Halo 2 into public school curriculum to curb violence. For the children, of course.

See here for facts, details, and, of course, snark.

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